Mobile Bar Light I (SP2SPH2) - new fixture request
I can see this fixture in RB and attempted to use it. It's pretty much non-functional because RB doesn't support these 'all-in-one' type fixtures. My request is to re-implement it as you have done with the Chauvet Gig Bar 50 channel where the single fixture when dragged into the DMX address splits out into individual fixtures. To make this easier for you - I have mapped out all the fixtures within the DMX address list. The detailed list is already contained in the original post (https://community.pioneerdj.com/hc/en-us/community/posts/47876814042009-Mobile-Bar-Light-I-SP2P2H2). If AtlaBase cannot define CH 1–2 as global controls, please omit them or treat them as unused parameters. Each sub-fixture (heads, washes, effects) already includes its own dimmer/strobe channels for scene generation. A work around for this is to set a direct DMX control for the global dimmer to value 255. If your DB can do this, great - if not, that can be done with RB direct DMX.
Fixture Name: Both Lighting SP2P2H (Mobile Bar Light I)
Mode: 66 CH
The current Rekordbox fixture “Mobile Bar Light 1” is incomplete.
Please remap and tag sub-fixtures as follows:
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CH 1–2 = Global Dimmer / Strobe Speed
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CH 3–11 = Moving Head 1 (Pan, Tilt, Speed, Color, Gobo, Dimmer)
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CH 12–15 = PAR 1 (RGBW Wash)
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CH 16–18 = Decorative LED Ring (Accent) - this can be treated as a PAR or ignored
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CH 28–36 = Moving Head 2 (Pan, Tilt, Speed, Color, Gobo, Dimmer)
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CH 37–40 = PAR 2 (RGBW Wash)
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CH 53–57 = Butterfly 1 / Derby Left (Motor + RGBW)
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CH 58–62 = Butterfly 2 / Derby Right (Motor + RGBW)
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CH 63 = Strobe Beads
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CH 64–66 = Auto / Sound / Reset (Control Only - can be ignored)
Please tag the fixtures in AtlaBase as:
• Moving Head = Moving Head Spot
• PAR 1–2 = Wash (RGBW 4 CH)
• Butterfly 1–2 = Effect (RGBW + Motor 5 CH)
• Strobe = Strobe 1 CH
• Decorative LED = Effect Accent
This will allow Rekordbox Lighting to auto-generate scenes properly for both heads, washes, and effects.
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